The Steam Controller API support for Saints Row IV that was added in the update that brought Steam Workshop support is notable for being one of the absolute worst implementations of SCAPI in any game, but here I am to prove that even the worst implementation is still something that can be worked around and made to work well. ↑ 10.0 10.1 YouTube - Saints Row IV w/ Steam Controller in 2019 - last accessed on " Edit 2020: This configuration is no longer working, due to Valve disabling SCAPI in Saints Row IV, which is actually a good thing.↑ Unskippable intros - Saints Row Mods - last accessed on.↑ My Steelport emulator - Saints Row Mods.↑ Saints Row IV & Saints Row: The Third | Saints Row IV now available with all DLC included!.↑ TrueAchievements - Saints Row: The Third - My Steelport Server Closure - last accessed on.↑ Steam Workshop for Saints Row IV is live! - Steam Community - last accessed on.↑ SteamOS versions of Saints Row IV and Gat out of Hell now available! - last accessed on.Set the all the values to (1/FPS), see below for example:.Disable the Fast Scan option and search for the value 0.01666666 as a double in rounded (extreme) mode.Disable the Fast Scan option and search for the value 0.03333333 as a double in rounded (extreme) mode.Theres a total of 10 pieces of work that you can add to the game with this mod. Disable the Fast Scan option and search for the value 0.00833333 as a double in rounded (extreme) mode. It basically adds new pieces of artwork to the loading screens of the game.Disable the Fast Scan option and search for the value 0.01666666 as a float in rounded (extreme) mode.Disable the Fast Scan option and search for the value 0.03333333 as a float in rounded (extreme) mode.Disable the Fast Scan option and search for the value 0.00833333 as a float in rounded (extreme) mode.Set Executable, Writable and CopyOnWrite to Don't Care and memory scan option to SaintsRowIV.exe.This process must be performed each time the game is launched to take effect. 11.3.4 Launcher With Advanced Graphics Options.Beat the level and then right to an endless loading screen. 10.10 Stuttering caused by My Steelport service shutdown : Saints Row The Third - Remastered - PlayStation 4 Remastered Edition : Koch.10.9 The Kinzie Gambit: All Hands on Deck.10.7 Crash after title credits (AMD users).10.6 Black screen on launch / window keeps minimizing.10.2 Cannot get past "The Real World" mission.9.2 Frame rate locked at 30 FPS after beating the game.6.2 Lock game icons so they don't switch between mouse, keyboard, or gamepad.In solo play we did not find these issues, therefore in co-op I hope that mods for this game will accept time subtraction or pausing the timer until resuming the position that could not be advanced upon and time stamps for these occurrences can of course be noted because there is no way co-op will be an enjoyable/consistent speedrun otherwise, we already tried messing with the game, game settings and some other tricks and it did not fix these bugs from occuring which is why I bring this up. You can find the video by heading to SteamLibrary, steamapps, common, Halo Infinite, and then videos. There was another mission where Johnny would not open the chest on the ship until restarting the entire mission which was easily like 10+ minutes gone if not subtracted or timer not paused. Replacing the loading screen with a short Shrek clip will be hard to beat, but you can switch it out for whatever you want. There was also a few escorts that, de-synced in a sense, where the truck was one place on the map for me and another for Ylev and if he flew the helicopter he was too far from mine and vice versa and we could not continue unless restarting the mission, sometimes several times. With both players stuck at the loading screen have the player NOT hosting the. When loading an autosave to save time traveling if I even touched the mission before he completely loaded in (sometimes even when patiently waiting), bugs, bugs everywhere and game crash immediately and consistently. Some of the bugs and game crashes are consistent like the final mission 1st phase with the key, we kept getting an infinite loading screen every time and he had to leave the game, a failure screen would pop up and we would barely skim the 1st phase completion and be able to continue for when he rejoined. Hello, me and Ylevolm will be submitting a Co-Op any% soon but one thing we kept running into is bugs that prevent us from continuing the game and random game crashes.